ACTIVELY IN DEVELOPMENT

Deploy. Manage.
Dominate.

The complete Minecraft hosting platform. Ships with public IPs, SFTP, Docker orchestration out of the box — add the optional Gateway stack to hide your nodes behind disposable edges with kernel-level DDoS protection.

Currently building — not yet available for purchase
Use the Web UI or the API
DYLARIS Panel
connected
Dylaris
Search servers...
My Servers
Survival SMP
survival
lobby
Creative
Modded 1.20
Test Server
New Server
Survival SMPProxy
Start
Restart
Stop
Overview
Console
Files
Config
Network
CPU
34%
Memory
6.2 GB
Players
47/100
CPU USAGE
1h6h24h
DISK USAGE12.4 GB / 50 GB

Full management dashboard — no SSH required

DYLARIS API
REST + gRPC
// Create a server — WHMCS, billing, or custom integration
POST /api/v1/servers
{
"name": "Survival SMP",
"type": "paper",
"version": "1.21.4",
"ram": 8192,
"cpu": 4
}
201 Created— deployed on node-eu-01
// Route auto-configured via Edge network
POST /api/v1/routes
{
"domain": "play.example.com",
"target": "Survival SMP"
}
Route active— play.example.com

Full REST API for WHMCS & billing automation

Optional Add-on

Activate the Gateway. Hide Everything.

Out of the box, DYLARIS runs like any other host — public IPs, SFTP, port 25565. Enable the optional Gateway stack and your nodes vanish: player traffic enters through disposable edges, files flow through Beam, nothing on the node faces the internet.

When the gateway is on

Default mode exposes server IPs and SFTP just like Pterodactyl. With the Gateway active, player traffic routes through disposable edge nodes (one gets attacked — swap it), and file transfers move to Beam instead of SFTP. Unlimited servers on port 25565 from a single IP via Minecraft handshake parsing, no SRV records, no exposed node.

01

Edge Gateways

Deploy cheap VPS nodes as traffic entry points. They parse Minecraft handshakes and route by subdomain. If one gets attacked — swap it. Your servers never go down.

Disposable infrastructure that absorbs attacks
02

Mesh Tunneling

Link agents connect outbound from your network to all gateways simultaneously. Full-mesh topology via Yamux multiplexing. No ports to open, no IPs to expose.

Outbound-only connections keep you invisible
03

Kernel-Level Defense

eBPF/XDP programs filter malicious traffic at the kernel level — before it hits userspace. Combined with TLS/SNI inspection and protocol-aware filtering.

Packets dropped in nanoseconds, not milliseconds
Core Capabilities

Everything You Need to Host

Server Management

Create, start, stop, and manage Minecraft servers. Real-time console, file browser, resource allocation — all from one dashboard.

Docker Orchestration

Every server runs in an isolated container. Automatic deployment, resource limits, and multi-version Java support (8, 17, 21).

eBPF DDoS Protection

optional · gateway

Kernel-level packet filtering using XDP at the edge. Attacks are dropped before reaching userspace. Your nodes stay online and invisible.

Domain Routing

optional · gateway

Route unlimited servers on port 25565 from a single IP. Minecraft handshake parsing with subdomain-based routing — no SRV records.

Multi-Node Infrastructure

Deploy nodes worldwide. Automatic container distribution, health monitoring, and failover across your entire fleet.

Real-Time Monitoring

Live CPU, RAM, and network I/O metrics. Performance charts, server status indicators, and instant console access.

Automated Backups

Scheduled and on-demand server backups. Restore to any point in time with a single click. Never lose progress.

Integrated Ticket System

Built-in support ticket system for your players and customers. No need for external helpdesk tools — everything stays in one place.

Dylaris Beam

optional · gateway

Native desktop file manager that replaces SFTP when the Gateway is active. Direct-to-node file streaming via gRPC, bandwidth management, transfer quotas — no exposed SFTP port.

The Console

One Panel.
Total Control.

The DYLARIS Console gives you complete server management through a modern, responsive interface. Files move over standard SFTP by default — turn on the Gateway and the panel switches to Beam, streaming directly to your nodes via gRPC with no exposed SFTP port.

Live Server Console

Stream server output in real-time. Execute commands instantly.

SFTP by Default, Beam When Gated

Standard SFTP works out of the box. Switch to Dylaris Beam when the Gateway is active — direct-to-node transfers, bandwidth caps, daily quotas, no exposed file port.

Resource Controls

Allocate RAM, CPU cores, and disk space per server. Live usage graphs.

Team Management

Invite members, assign roles, and control permissions per server.

DYLARIS Console
Survival SMP
Online — 47/100 players
Restart
Stop
CPU
34%
RAM
6.2 GB
NETWORK
12 MB/s
[18:42:01] [Server] Preparing spawn area: 97%
[18:42:02] [Server] Done (12.4s)! For help, type "help"
[18:42:15] [Join] xNotch joined the game
[18:42:18] [Join] Technoblade joined the game
[18:43:01] [Chat] <xNotch> anyone wanna build?
[18:43:22] [Warn] Can't keep up! Is the server overloaded?
[18:43:23] [DYLARIS] Auto-scaling RAM to 8GB...
[18:43:24] [DYLARIS] Performance stabilized.
>
Under the Hood

Platform First. Gateway Optional.

The Platform stack is the core — Core, Node, Panel. Deploy it and you have a full Minecraft host with SFTP and public IPs. Bolt on the optional Gateway stack to hide your nodes behind disposable edges and route file transfers through Beam.

Platform Stack · coreAPI · containers · panel

Core

Main API, Auth, User Management

Node

Docker Agent, Container Management

Panel

Web Console, Server Management UI

Gateway Stack · optional add-onHides nodes · routes traffic · replaces SFTP

Edge

Public Ingress, eBPF/XDP, Yamux

Hub

Routing State, Leader Election

Link

Outbound Tunnel Agent

Beam

File Transfer Relay

DNS

Domain Management, Cloudflare

The Platform stack runs on its own — that's a full Minecraft host with SFTP and public IPs. Add the Gateway stack when you want portless routing, kernel-level DDoS protection, and Beam file transfers. Or run the Gateway alone in front of existing non-DYLARIS infrastructure.

Language
Go 1.25
Single binary, zero dependencies
Communication
gRPC + Protobuf
Type-safe inter-service RPC
Data
PostgreSQL + Redis
Persistent + real-time streaming
Tunneling
Yamux + TLS
Multiplexed encrypted streams
WORK IN PROGRESS

Under Active Development

DYLARIS is being built from the ground up. All core systems are functional and tested, but the platform is not yet available for public use. Stay tuned.

Core API & Auth
Done
Docker Orchestration
Done
Edge / DDoS Protection
Done
Console Web UI
Done
Dylaris Beam
Done
Ticket System
In Progress
Backup System
Done
Public Release
Upcoming
Self-HostableEnterprise Ready
Gateway Architecture · Optional

Want zero ports?
Turn on the gateway.

When the optional Gateway stack is active, Edge routes player traffic through kernel-level eBPF/XDP firewalls. Link agents connect outbound — no inbound ports on the node, ever. Full technical deep dive: protocols, code, architecture diagrams.

Read the Architecture
Edge
5,313
lines · ingress router
eBPF/XDP
216
lines C · kernel firewall
Link
1,444
lines · zero-port agent
Hub
1,752
lines · control plane